Art

Dario Robleto

Dario Robleto was born in 1972 in San Antonio, Texas; he lives and works in San Antonio.  In his sculptures, Robleto uses rare and archaic materials, including vinyl records, dinosaur fossils, and impact glass formed by meteorites or nuclear explosions. Taking his cue from disc jockeys' music sampling, Robleto refers to history, memory, nostalgia, chance, and hope in order to understand the present. Sampling is a method of composing something new from existing sources in a nonlinear manner. To Robleto, this is a philosophy rooted in American history, rather than just a technique. His sculptures originate from his extensive research around an event, which eventually brings him to identify specifically evocative materials and forms. While his earlier work focused mostly on the history of rock and pop music and its relationship to official history and our personal lives, much of Robleto's more recent work references the experience of war, raising such questions as "who is the enemy?" (Scope).

A Homeopathic Treatment For Human Longing, 2008

Glass vials, vintage glass electrode wands, 19th c. bloodletting cupping glass, various home made homeopathic remedies (sound of glaciers melting, voice of oldest to ever live, last heartbeats of loved one, million year old blossom, million year old raindrop, deceased lovers heartbeats, extinct animal sounds, extinct languages), various custom ordered remedies made by professional homeopath (black amber, willow, tears, mammoth hair, glacial runoff, voice of oldest widow, black swan bone dust, Silvia Plath's voice), velvet, silk, leather ribbon, brass, iron, cork, pine, typeset.

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Love Has Value Because It's Not Eternal, 2008

Hand blown glass beakers, stretched audio tape of field recordings of the sound of glaciers melting (2005-06) intertwined with audio tape of various lovers recording their partner's heartbeats as they reflected on each other, ground passion flower, amber, eternal flower, resurrection plant, silk, satin, leather, ribbon, brass, iron, cork, pine, typeset.

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The Boundary of Life Is Quietly Crossed (left), 2008

The Ark of Frailty (right), 2008

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The Boundary of Life Is Quietly Crossed, 2008

Ink dyed poplar, typeset on cardstock, hair lockets made of stretched and curled audio tape recordings of supercentenarians (human living to 110 or older), 19th c. hair flowers, lace and fabric from widows' mourning dresses, colored paper, silk, antique ribbon, homemade paper, willow.

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Ark of Frailty, 2008

Poplar, typeset on cardstock, hair lockets made of stretched and curled audio tape recordings of "Lazarus species" (species that are rediscovered alive after being classified extinct) in the wild, 19th c. hair flowers, 19th c. dried flowers, lace and fabric from widows' mourning dresss, colored paper, silk, antique ribbon and buttons, carved animal bone buttons, homemade paper, willow, ash, white oak, milk paint, glass.

The Pause Became Permanence, 2005-2006

Ink dyed willow and ash, hair lockets made of stretched and curled audio tape recordings of the last known Confederate and Union Civil War soldier's voices, excavated and melted shrapnel from various wars, hair flowers braided by war widows, mourning dresses, colored paper, silk, ribbon, milk paint, glass, typeset.

The Pause Became Permanence (detail), 2005-2006

De Artificiali Perspectiva

De Artificiali Perspectiva, or Anamorphosis (1991)

Directed by The Brothers Quay

Animation techniques are used to elucidate anamophosis, a method of depiction that uses the rules of perspective to systematically distort an image. When looked at from a different angle or in a curved mirror, the distorted image appears normal. Using animation of three-dimensional objects, the filmmakers demonstrate the basic effects of anamorphosis and reveal the hidden meanings that lurk within selected works of art, including a chair by Jean François Nicéron (c.1638), an anonymous painting of saints (c.1550), the fresco "Saint Francis of Paola" (1642) by Emmanuel Maignan in the cloister of Santa Trinità in Rome, and the painting "The Ambassadors" (1533) by Hans Holbein the younger.

The Light Fantastic

Untitled (Girl) by Zabka Britton. White light transmission, film. 5 in x 4 in. 1980-1981.

Tigirl by Margaret Benyon. Reflection hologram, glass. 16 in x 12 in. 1985.

The Kiss by Lloyd G. Cross. 120° integral stereogram (Multiplex), film. 9 1/2 in x 30 in. 1973.

Lindow Man by Richmond Holographic Studios Ltd. Reflection hologram, glass. 12 in x 16 in. 1987. Green image showing the remains of a mummified, Iron Age man, dating to approximately 55BCE, found in a peat bog near Wilmslow, England in 1983.

Parc des Folies a la Villette by A. P. Holographie. White light transmission, film. 38 in x 40 in. Circa 1983. 3-D architect's model, produced to promote this science park in Paris; rainbow-colored image.

Selections from the MIT Museum exhibit: Holography: The Light Fantastic, "an awe-inspiring sampling of twenty-three historic holograms from the MIT Museum holography collection—the world's largest. Scientific and artistic applications of holography in diverse fields such as medicine, engineering, and retailing as well as architecture, portraiture and abstract art are represented."

Uncomfortable Hyperreality

 

Jeremy Geddes, The Cafe. Oil on Linen, 2008-2009.

Some of the more absurdly photorealistic paintings of Jeremy Geddes make me very uncomfortable because — I can only imagine — what I value most in painting and drawing is finding a unique synthesis of innovative technichal and conceptual methods.  When I see images such s the one above however, the part of me that respects effort and craft, which has struggled with the hand/eye alchemy of representational skill, is very excited and dazzled — yet I do not feel that I have seen anything conceptually innovative.  Regardless of this disappointment, Geddes' paintings are certainly worth marveling at, and I appreciate the consistent reminders from artists of this technical calibur of the thrill that extremely detailed and convincing handmade works can elicit — and the irreplacablility of the handmade is enough of a provisional concept for me, to indulge — even if it is only a connotation. 

You can see more images of Jeremy Geddes paintings on his website, or in a zillion different magazines, or printed onto snowboards, etc.

The Museum of Nature

Roller-coaster, by Ilkka Halso, 2004.

Museum I, by Ilkka Halso, 2003.

Kitka-river, by Ilkka Halso, 2004.

Theater I, by Ilkka Halso, 2003.

 

From Ilkka Halso's press release for Museum of Nature:

IN ORDER TO PROTECT AND RESTORE NATURE WE NEED STRONGER MEANS. ILKKA HALSO HAS CONTINUED HIS CONQUEST IN ORDER TO SAVE THE WORLD. HE PRESENTS PLANS FOR BRIGHTER AND MORE DURABLE MILLENNIUM.

Museum of Nature is next step in continuum of imaginative nature restoring project, which started year 2000 as Restoration exhibition. Restoration series was about restoring single nature objects in means of technology and building skills. Museum project takes one step further. I make plans and construct visually buildings, which protect nature from treaths of pollution and what is more important from actions of man himself. I visualize shelters, massive buildings where big ecosystems could be stored as at present. These massive building protect forests, lakes and rivers from pollution and what is more important from actions of man himself. At the same time I study different aspects of mans relation to nature as rare unique endangered place. While putting nature into a museum you have to take under consideration aspect of audience/consumer. Nature becomes joyride for turists or beautyfull landscape turns into a meditative theatre show. Project is based on pessimistic vision of what is happening on earth. I am looking into future and I am not very happy about that. I am considering these pictures more as visual pamphlets than estetical images.  Digital process is constantly present in the works. I am combining freely photographs of landscapes and computer genereted 3D-models. Works are visualized building plans, plans I rather not want to see realized.

— Ilkka Halso

Early Crystallographic Models

Colored glass models, Unsigned, first half 20th century

Wooden models of twinned feldspar crystals, G.E. Kayser, Berlin, 1834

Wooden models, Unsigned, late 19th century

Wooden models, Unsigned, mid 20th century

Porcelain models, Unsigned [John Joseph Griffin], England, ca. 1841

There are far too many beautiful examples of glass, porcelain and wooden crystal models from the 18th and 19th century to display here — much more information can be found at The Virtual Museum of the History of Mineralogy.  These once functional objects have long since been replaced in the teaching of mineralogy by computer models, but their present-day obsolescence only heightens their mysterious and sublime aura.  Such interactive sculptures surely must have been seen and relished by the Surrealists, as Taglioni's Jewel Casket by Joseph Cornell reveals.  Outside of their scientific context, there is even a prefiguration of minimalist sculpture — an unironic yet non-literal juxtaposition of organic processes and geometric perfection.  There is, for me, a fascinating contradiction in the innocence of their toylike size and sentimental presentation given that crystallography — though largely esoteric and academic in its early phases — became the foundation for the most impactful material sciences of chemical and molecular engineering in the twentieth century, as well as the more potentially transfiguring twenty-first century developments in application of topography, virtual three-dimensional modeling systems, rapid prototyping and nanotechnology.  The early crystallographic model is the self-anachronistic object par excellance.

Birch Bark Biting

From the website of the artist Pat Bruderer, also known as Half Moon Woman — one of only three people in the world practicing the art of Birch bark biting:

Birch Bark Biting is one of the oldest First Nations art forms. It Is done by separating pieces of birch bark and folding it two or more times. You place the bark between your teeth visualizing what you want to create. You begin biting while rotating it with your hand. Originally, birch bark biting was a form of competition to see who would create the most elaborate design. Later they were also used for beadwork and silk embroidery patterns. There are more than 10 stages to complete just one piece.

It has been said that the best designs were used to create the Chief's regalia (elaborate traditional clothing) and that each bite represented a spirit. Birch bark bitings were also used in as part of the construction of certain sacred ceremonial object.